Virtual Akron

While we have quite a few neat virtual reality images, we really are just scratching the surface of what is possible.

This technology has gained wide popularity, and as a result, many companies are making advances in features, speed and quality.

This page covers much of what is possible with the current round of virtual reality technologies. We have experimented with many of these features. We plan on posting examples of the more wild features over the coming year.

These are the most basic features offered by virtual reality technology. The more wild stuff is listed on this page to the right.

  • Cylinder or sphere shaped images
  • Automatic panning when the image first loads
  • Start position can be predefined for any spot in the image
  • Zoom in or out on the image
  • Images and view window can be of any size or preportions.
  • Load progress can be shown by either a percentage or by a progress bar
  • Display without the need of any extra plugins
  • Wide range of control over quality and download speed

Virtual Tours link a number of virtual reality images together, allowing the viewer to click on a spot (e.g. door, path, etc.) in the image to move to a new virtual reality image.

The hotspot can have a graphic pop up with the name of the new location and the pointer will change into the familar hand shape. The hotspot can be of any size or shape.

Tours can be displayed in one of two ways: 1) the hotspots can cause the browser to load a new web page that contains the new area's information and associated VR; or 2) the hotspot can load a new VR image into the currently displayed screen. In most cases, the first of these two options is most effective.

In addition to the panorama images shown on this site, "object" images can also be displayed. Where a panorama looks out to the surrounding area, an object image looks in on a small item and allows you to spin it completely around.

This is an iteresting way to display merchandise in an interactive way.

On screen controls can be made to trigger almost any function of the VR display. The most popular of these include paning, tilting, zooming, and turning autopan on and off.

Unlike many commercial packages, the technology we use allows the buttons to be placed anywhere on the screen and can be designed to match the look and feel of your current website.

One of our favorite "features" is that you are not forced to show a corporate logo of the VR plug-in manufacturer. We believe that when you pay for something, you should not be forced to give free advertisement to the person you purchased it from.

If you fear that your image may be distributed without your knowledge or permission, the image itself can be encyrpted to prevent unauthorized duplication.

In normal circumstances, when you zoom in too far on a virtual reality image, the subject can end up looking pixelated or blurry.

With the technology we use, it is possible to define an area as a "region of interest" if you suspect that many viewers will try zooming in for a closer look.

The way it works is that we include one or more high resolution images of the selected area. As the viewer zooms in on that area, the display seemlessly switches over to the higher resolution images. In this way, it is possible to show an infinite amount of detail in your virtual reality image.

Graphics, sounds and animations can be included in your virtual reality image.

It is possible to have an image or text pop up when the viewer moves the mouse over a specific spot or clicks on a certain area. The same could be done to have a sound play, which could be a simple button click or even the voice of a "tour guide".

Animations can also be included on the finished virtual reality image. If, for example, the virtual reality is of a movie theater, an animation of the theater's logo could appear on the movie screen.


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